3D Modeling













3D Modeling Making Process...
Inner Ear

Created as part of the Dissertation for the MSc Medical Art and used in Canalith Repositioning Manoeuvres animations available in the smartphone app BPPV 360° (Free download for Android).
The model highlights the membranous labyrinth and the dislodgement of ear stones from the utricle to the semicircular canal causing Benign Paroxysmal Positional Vertigo.
Otolith in the lateral semicircular canal


Otolith in the common crus
Medial-posterior view
Lateral-posterior view
Polycystic Kidney
This project conducted at the University of Dundee during my master's introduced me to 3D Sculpting using ZBrush.


I created a cross section of a polycystic and normal kidney and attached them to the main blood vessels. The model was then rendered in Keyshot to create a short animation.

Brain Hemispheres and Basal Ganglia



Made in Blender using sculpting tools for the brain and box modeling for the corpus caudate.
The final model along with others were used in the Parkinson's Pathophysiology Animation.
Cerebellum and brain stem were found in Blender's Human Brain Collection and were referenced appropriately.
Gastrointestinal System and Vagus nerve

The Gastrointestinal System model was part of the Parkinson's Animation project.
Made in Blender using box modeling.
Textured in Adobe 3D Substance Painter.




Vagus nerve was created using the tree sapling add-on using anatomical references.